Showing posts with label ruff. Show all posts
Showing posts with label ruff. Show all posts
Tuesday, November 19, 2013
Wednesday, November 13, 2013
More Props
here are some more props and building that I have been working on.
I like the way the torch in this image came out Just need to figure out how to make a good fire effect to give it some life.
In this image we have some tiles that I will be using for the Mead hall along with the dinning table and the bench. this one also has the wall section that I will use in the mead hall.
Thursday, October 17, 2013
Scene Layout Update
Labels:
3d,
animation,
berrol,
character,
environment,
fence,
Maya,
meadhall,
nord,
props,
reference,
ruff,
viking,
village,
warrior,
work in progress
Saturday, October 5, 2013
Main Character Ruff
Just the ruff maya version of my main character to my animation before I take him into zbrush to be sculpted.
Labels:
3d,
animation,
berrol,
character,
dwarf,
fighter,
main,
main character,
Maya,
nord,
ruff,
viking,
warrior,
work in progress
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