Thursday, December 12, 2013
Tuesday, November 19, 2013
Wednesday, November 13, 2013
More Props
here are some more props and building that I have been working on.
I like the way the torch in this image came out Just need to figure out how to make a good fire effect to give it some life.
In this image we have some tiles that I will be using for the Mead hall along with the dinning table and the bench. this one also has the wall section that I will use in the mead hall.
Tuesday, October 22, 2013
Dishes
Here are a couple dishes for the opening scene in the mead hall that I finished texturing in Zbrush and then returned to maya.
Labels:
3d,
animation,
cup,
cups,
drinking,
environment,
fire,
jug,
main,
Maya,
meadhall,
nord,
props,
village,
wood,
work in progress,
Zbrush
Thursday, October 17, 2013
Scene Layout Update
Labels:
3d,
animation,
berrol,
character,
environment,
fence,
Maya,
meadhall,
nord,
props,
reference,
ruff,
viking,
village,
warrior,
work in progress
Saturday, October 5, 2013
Main Character Ruff
Just the ruff maya version of my main character to my animation before I take him into zbrush to be sculpted.
Labels:
3d,
animation,
berrol,
character,
dwarf,
fighter,
main,
main character,
Maya,
nord,
ruff,
viking,
warrior,
work in progress
Monday, September 30, 2013
Thursday, September 12, 2013
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